Letter O
Odin Computer Graphics
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History
Before hitting the market with a smashing hit, Nodes of Yesod, in 1985, Odin Computer Graphics was previously realeasing several games under Thor identity but with nothing out of ordinary was happen backthen so the Owner & Managing Director, Paul McKenna form a new company and so Odin Computer Graphics was born.
Odin made a very deliberate attempt to ensure they were mistaken for Ultimate Play The Game, one of the most critically acclaimed game developers of the 1980s. As well as establishing a very similar name (Odin Computer Graphics vs. Ashby Computer Graphics), many of their games were heavily inspired by Ultimate’s output (Odin’s Nodes of Yesod certainly owes a considerable debt to Ultimate’s Underwurlde). The advertisements for Odin’s games, which won many acclaimed awards, also bore an uncanny resemblance to the highly stylised, airbrushed artwork that graced the adverts for Ultimate’s games.
Just prior to the Telecom deal, Odin had secured a major Contract with Capcom to develop ‘Robin Hood’ on the coin operated arcade machines. Unfortunately the Contract arrived a day late.
Nodes of Yesod became an instant critical and commercial success, prompting Telecomsoft (the software division of British Telecom) to offer them a six-figure contract to develop ten games within a 12 month period. While Odin’s later games (including Robin of the Wood and Heartland) were very well received, some later titles failed to live up to expected standards.
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